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AI Insights · Timothy · April 2024

Top 5 Hypercasual Games on iOS in Latin America, Q1 2024

Discover the performance trends of the top 5 hypercasual games on iOS in Latin America during the first quarter of 2024, including download numbers and active user metrics.

Top 5 Hypercasual Games on iOS in Latin America, Q1 2024

In the first quarter of 2024, the top 5 hypercasual games on the iOS platform in Latin America showcased varied performance trends in terms of downloads and active users. Here's a closer look at their metrics, as gathered by Sensor Tower.

Block Blast! from Hungry Studio had a remarkable start with weekly downloads peaking at 115K in the first week of January. However, downloads saw a downward trend towards the end of the quarter, settling at around 60K in the last week of March. Active users followed a similar pattern, starting with 422K and reaching a peak of 508K in mid-February before declining to 413K by the end of March.

Doorman Verify Neighbor Game, released by Abdul Rehman Al Oweis in mid-March, saw a significant spike in weekly downloads, reaching 364K in the week of its launch. Active users mirrored this trend, peaking at 370K in the same week, before slightly dropping to 353K in the last week of March.

Bridge Race by SUPERSONIC STUDIOS LTD experienced a steady decline in downloads from 72K in early January to 29K in mid-February, followed by a recovery to 44K by the end of March. Active users also showed a decline from 192K in early January to 96K by mid-February, with a subsequent rise to 134K by the end of March. Weekly revenue remained relatively low, peaking at around $420 in the second week of January.

Daniel Santos's Grau é Arte saw its downloads peak at 99K in mid-January, after which they gradually declined to 38K by the end of March. Active users also showed a similar trend, increasing from 101K in early January to 222K in late January, then gradually decreasing to 174K by the end of March.

Makeup ASMR: Makeover Story by Makeup Games for FUN observed a consistent increase in revenue, peaking at approximately $1.2K in the last week of February. Weekly downloads fluctuated, starting at 49K in early January, dropping to 14K by mid-March, and then rising to 30K by the end of the quarter. Active users saw a steady increase from 217K in early January to 535K by the end of March.

For more detailed insights into these trends and other app performances, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024